Sword weirdos having a blast! and why I don't blog its hard to read unless your me. gotta fix that

Despite the name I really hate the word weridos .. psychological early school bullying trauma perhaps. Just a nitpic but such a cool game.. I've mostly played solo I've gamed solo rules as is.. and with a mash up .. and it works and it allows player creativity in hero and monster building but I think technically it could be simplified it a few builds..so you don't have to build that will take a video to explain.. I'm thinking almost todorof verse in its d6 d8 d10.  This game allows charges to get plus dice type .. so d6 become d8 in charge .. and If your opponent is stagger or down there defence goes down so d6 down to d4. .  Down and staggered go down twice.  E g d10 defence normaly but have stagger and down roll d6 def ouch! .. if hit you roll on the next table it might give you a counter attack or push you and as a above down and or stagger you and a combo of all the above nice and chaotic.  But if the attack beat the defence by x2 or x3 it gives pluses to the results leading to a more likely out of action ko etc.   
The only game I played with this all ready is the doomed.   Personally I love the chaos.  But in the games I've played its the monster / foe pool that counts.  I played a solo dungeon rules a written but stated my boss out wrong his skills didn't matter in a solo game.  Revisitng. Was pretty much adding block and maybe limited ranged atts to my dungeon denizens  work much better  ... now I mentioned mash up.. skyrim call to arms. .. burns my brain I tryed a cheat sheet.  To me that means me summarising the rules I need that game on 1 or 2 even 3 pages...but still that game had to much to track I lost the narrative flow. ..and other game with just quality check felt to shot..  I'm getting in to ramble here I think this needs a video to explain.. so I'll add pic of my dungeon crawl I hope.. 

Comments